I have been trying to build the elua sources from github on linux.
I am assuming that the starting point is the lua script build_elua.lua? when I run the script i get the following error: [josburn@localhost elua]$ lua ./build_elua.lua lua: ./utils/mkfs.lua:3: module 'pack' not found: no field package.preload['pack'] no file './pack.lua' no file '/usr/share/lua/5.1/pack.lua' no file '/usr/share/lua/5.1/pack/init.lua' no file '/usr/lib/lua/5.1/pack.lua' no file '/usr/lib/lua/5.1/pack/init.lua' no file './pack.so' no file '/usr/lib/lua/5.1/pack.so' no file '/usr/lib/lua/5.1/loadall.so' stack traceback: [C]: in function 'require' ./utils/mkfs.lua:3: in main chunk [C]: in function 'require' ./build_elua.lua:22: in main chunk [C]: ? My best guess is I am missing a package? Which one? James _______________________________________________ eLua-dev mailing list [hidden email] https://lists.berlios.de/mailman/listinfo/elua-dev |
There are actually two build systems. One is newer and still
considered experimental but works and is based on Lua which is the one you've found. The other is built around scons, and is described in our docs here: http://www.eluaproject.net/doc/master/en_building.html To quote from an earlier email from Bogdan, in order to use the Lua-based build system you'll need a few extra dependencies first which can be installed using luarocks, which you'll also need to install: a. install luarocks (http://luarocks.org/) b. sudo luarocks install lpack c. sudo luarocks install luafilesystem d. sudo luarocks install md5 Otherwise you should be able to just use SCons if you have Python and SCons installed, and a toolchain for your platform. Best. -jsnyder On Sat, Nov 12, 2011 at 4:50 PM, james osburn <[hidden email]> wrote: > I have been trying to build the elua sources from github on linux. > I am assuming that the starting point is the lua script build_elua.lua? > when I run the script i get the following error: > > [josburn@localhost elua]$ lua ./build_elua.lua > lua: ./utils/mkfs.lua:3: module 'pack' not found: > no field package.preload['pack'] > no file './pack.lua' > no file '/usr/share/lua/5.1/pack.lua' > no file '/usr/share/lua/5.1/pack/init.lua' > no file '/usr/lib/lua/5.1/pack.lua' > no file '/usr/lib/lua/5.1/pack/init.lua' > no file './pack.so' > no file '/usr/lib/lua/5.1/pack.so' > no file '/usr/lib/lua/5.1/loadall.so' > stack traceback: > [C]: in function 'require' > ./utils/mkfs.lua:3: in main chunk > [C]: in function 'require' > ./build_elua.lua:22: in main chunk > [C]: ? > > My best guess is I am missing a package? > Which one? > James > > _______________________________________________ > eLua-dev mailing list > [hidden email] > https://lists.berlios.de/mailman/listinfo/elua-dev > > eLua-dev mailing list [hidden email] https://lists.berlios.de/mailman/listinfo/elua-dev |
who would you set up the paths using the mentor graphics toolchain?
On Sat, Nov 12, 2011 at 4:57 PM, James Snyder <[hidden email]> wrote: There are actually two build systems. One is newer and still _______________________________________________ eLua-dev mailing list [hidden email] https://lists.berlios.de/mailman/listinfo/elua-dev |
On Sun, Nov 13, 2011 at 4:12 AM, james osburn <[hidden email]> wrote: who would you set up the paths using the mentor graphics toolchain? Just put the toolchain's bin/ directory in your PATH. Best, Bogdan
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