Martin Guy |
Hi again
Here's tiny patch to fix a type error when building with neither BUILD_CON_GENERIC nor BUILD_CON_TCP defined I guess I should introduce myself: I'm porting eLua to a new avr32 platform with 128KB of flash. The good news is that it *does* still fit in 128KB, just, but only if all BUILD_ options and all ROM modules are disabled, so apart from the porting, I'll be focussing on various ways of reducing the static code size so that I can enable some of the modules we will be needing. Cheers M _______________________________________________ eLua-dev mailing list [hidden email] https://lists.berlios.de/mailman/listinfo/elua-dev elua-fix-std_get_desc-stub-type.patch (462 bytes) Download Attachment |
On Fri, Jul 30, 2010 at 3:41 PM, Martin Guy <[hidden email]> wrote:
> Hi again > Here's tiny patch to fix a type error when building with neither > BUILD_CON_GENERIC nor BUILD_CON_TCP defined Thanks! > I guess I should introduce myself: I'm porting eLua to a new avr32 > platform with 128KB of flash. The good news is that it *does* still > fit in 128KB, just, but only if all BUILD_ options and all ROM modules > are disabled, so apart from the porting, I'll be focussing on various > ways of reducing the static code size so that I can enable some of the > modules we will be needing. Excellent news. Some ideas: - do you require the compiler? if no, you can build the image without the Lua compiler (which is fine if you just need to execute bytecode). There's no explicit support in eLua for this, but look in a standard Lua 5.1.4 source distribution at etc/noparser.c for a good starting point. - do you need floating point in eLua? If not, you can try to compile in integer mode (lualong). Not sure if this will save much space though. - do you feel brave? :) If so, you can start re-writing the C library :) And finally, something that I'd like you to check since you're going this route: can you please try and see if eLua compiles under AVR32 without libm (remove -lm from the link options) if you don't include the Lua math library? Best, Bogdan _______________________________________________ eLua-dev mailing list [hidden email] https://lists.berlios.de/mailman/listinfo/elua-dev |
Martin Guy |
On 7/30/10, Bogdan Marinescu <[hidden email]> wrote:
> > I guess I should introduce myself: I'm porting eLua to a new avr32 > > platform with 128KB of flash. The good news is that it *does* still > > fit in 128KB, just, but only if all BUILD_ options and all ROM modules > > are disabled, so apart from the porting, I'll be focussing on various > > ways of reducing the static code size so that I can enable some of the > > modules we will be needing. > > Excellent news. Some ideas: > > - do you require the compiler? if no, you can build the image without > the Lua compiler (which is fine if you just need to execute bytecode). > There's no explicit support in eLua for this, but look in a standard > Lua 5.1.4 source distribution at etc/noparser.c for a good starting > point. That's a very interesting idea, though we were hoping to allow people simply to write a Lua program on an SD card, put it in and have it work. > - do you need floating point in eLua? If not, you can try to compile > in integer mode (lualong). Not sure if this will save much space > though. It saves 44592 bytes of code and 44 of initialized data. > - do you feel brave? :) If so, you can start re-writing the C library :) Thanks! :) The current low-hanging fruit i see is the large number of strings in the binary, including 5KB of sys_errlist[], easily dropped by providing a dummy strerror() function, and lots of verbose syntax error messages in src/lua/ldebug.c. However, I am reluctant to change the src/lua section, since that makes it more difficult to follow the upstream sources. I might try ripping out the debug-hooks interface, if that is possible without breaking the interpreter. > And finally, something that I'd like you to check since you're going > this route: can you please try and see if eLua compiles under AVR32 > without libm (remove -lm from the link options) if you don't include > the Lua math library? I can't see where to do that in the source (the only -lm I see is when linking the native cross-compiler in cross-lua.py) but I just ran the final "avr32-gcc -l elua-lualong-* ..." command without the -lm and it links fine giving the same output file - tested with atevk1100 with its usual selection of modules and ROM libraries. Thanks again M _______________________________________________ eLua-dev mailing list [hidden email] https://lists.berlios.de/mailman/listinfo/elua-dev |
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